#include "ui/accessibility/ax_enum_util.h"
#include "ui/accessibility/ax_enums.mojom-shared.h"
#include "ui/accessibility/ax_enums.mojom.h"
namespace ui {
const char* ToString(ax::mojom::Event event) { … }
const char* ToString(ax::mojom::Role role) { … }
ax::mojom::Role StringToRole(const std::string& role) { … }
const char* ToString(ax::mojom::State state) { … }
ax::mojom::State StringToState(const std::string& str) { … }
const char* ToString(ax::mojom::Action action) { … }
const char* ToString(ax::mojom::ActionFlags action_flags) { … }
const char* ToString(ax::mojom::ScrollAlignment scroll_alignment) { … }
const char* ToString(ax::mojom::DefaultActionVerb default_action_verb) { … }
const char* ToString(ax::mojom::Mutation mutation) { … }
const char* ToString(ax::mojom::StringAttribute string_attribute) { … }
ax::mojom::StringAttribute StringToStringAttribute(
const std::string& string_attribute) { … }
const char* ToString(ax::mojom::IntAttribute int_attribute) { … }
ax::mojom::IntAttribute StringToIntAttribute(const std::string& int_attribute) { … }
const char* ToString(ax::mojom::FloatAttribute float_attribute) { … }
const char* ToString(ax::mojom::BoolAttribute bool_attribute) { … }
ax::mojom::BoolAttribute StringToBoolAttribute(
const std::string& bool_attribute) { … }
const char* ToString(ax::mojom::IntListAttribute int_list_attribute) { … }
const char* ToString(ax::mojom::StringListAttribute string_list_attribute) { … }
const char* ToString(ax::mojom::ListStyle list_style) { … }
const char* ToString(ax::mojom::MarkerType marker_type) { … }
const char* ToString(ax::mojom::HighlightType highlight_type) { … }
const char* ToString(ax::mojom::MoveDirection move_direction) { … }
const char* ToString(ax::mojom::Command command) { … }
const char* ToString(ax::mojom::InputEventType input_event_type) { … }
const char* ToString(ax::mojom::TextBoundary text_boundary) { … }
const char* ToString(ax::mojom::TextAlign text_align) { … }
const char* ToString(ax::mojom::WritingDirection writing_direction) { … }
const char* ToString(ax::mojom::TextPosition text_position) { … }
const char* ToString(ax::mojom::TextStyle text_style) { … }
const char* ToString(ax::mojom::TextDecorationStyle text_decoration_style) { … }
const char* ToString(ax::mojom::AriaCurrentState aria_current_state) { … }
const char* ToString(ax::mojom::HasPopup has_popup) { … }
const char* ToString(ax::mojom::IsPopup is_popup) { … }
const char* ToString(ax::mojom::InvalidState invalid_state) { … }
const char* ToString(ax::mojom::Restriction restriction) { … }
const char* ToString(ax::mojom::CheckedState checked_state) { … }
const char* ToString(ax::mojom::SortDirection sort_direction) { … }
const char* ToString(ax::mojom::NameFrom name_from) { … }
const char* ToString(ax::mojom::DescriptionFrom description_from) { … }
const char* ToString(ax::mojom::EventFrom event_from) { … }
const char* ToString(ax::mojom::Gesture gesture) { … }
const char* ToString(ax::mojom::TextAffinity text_affinity) { … }
const char* ToString(ax::mojom::TreeOrder tree_order) { … }
const char* ToString(ax::mojom::ImageAnnotationStatus status) { … }
const char* ToString(ax::mojom::AriaNotificationInterrupt interrupt) { … }
const char* ToString(ax::mojom::AriaNotificationPriority priority) { … }
}