#include "ui/accessibility/ax_event.h"
#include "base/strings/string_number_conversions.h"
#include "ui/accessibility/ax_enum_util.h"
namespace ui {
AXEvent::AXEvent() = default;
AXEvent::AXEvent(AXNodeData::AXID id,
ax::mojom::Event event_type,
ax::mojom::EventFrom event_from,
ax::mojom::Action event_from_action,
const std::vector<AXEventIntent>& event_intents,
int action_request_id)
: … { … }
AXEvent::~AXEvent() = default;
AXEvent::AXEvent(AXEvent&& other) = default;
AXEvent& AXEvent::operator=(AXEvent&& other) = default;
AXEvent::AXEvent(const AXEvent& event) = default;
AXEvent& AXEvent::operator=(const AXEvent& event) = default;
std::string AXEvent::ToString() const { … }
}