// Copyright 2013 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_ACCESSIBILITY_AX_TREE_UPDATE_H_ #define UI_ACCESSIBILITY_AX_TREE_UPDATE_H_ #include <stddef.h> #include <stdint.h> #include <string> #include <vector> #include "ui/accessibility/ax_base_export.h" #include "ui/accessibility/ax_enums.mojom.h" #include "ui/accessibility/ax_event_intent.h" #include "ui/accessibility/ax_node_data.h" #include "ui/accessibility/ax_tree_checks.h" #include "ui/accessibility/ax_tree_data.h" namespace ui { // An AXTreeUpdate is a serialized representation of an atomic change // to an AXTree. The sender and receiver must be in sync; the update // is only meant to bring the tree from a specific previous state into // its next state. Trying to apply it to the wrong tree should immediately // die with a fatal assertion. // // An AXTreeUpdate consists of an optional node id to clear (meaning // that all of that node's children and their descendants are deleted), // followed by an ordered vector of zero or more AXNodeData structures to // be applied to the tree in order. An update may also include an optional // update to the AXTreeData structure that applies to the tree as a whole. // // Suppose that the next AXNodeData to be applied is |node|. The following // invariants must hold: // 1. Either // a) |node.id| is already in the tree, or // b) the tree is empty, and // |node| is the new root of the tree, and // |node.role| == WebAXRoleRootWebArea. // 2. Every child id in |node.child_ids| must either be already a child // of this node, or a new id not previously in the tree. It is not // allowed to "reparent" a child to this node without first removing // that child from its previous parent. // 3. When a new id appears in |node.child_ids|, the tree should create a // new uninitialized placeholder node for it immediately. That // placeholder must be updated within the same AXTreeUpdate, otherwise // it's a fatal error. This guarantees the tree is always complete // before or after an AXTreeUpdate. struct AX_BASE_EXPORT AXTreeUpdate { … }; } // namespace ui #endif // UI_ACCESSIBILITY_AX_TREE_UPDATE_H_