chromium/ui/accessibility/ax_tree_update.h

// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_ACCESSIBILITY_AX_TREE_UPDATE_H_
#define UI_ACCESSIBILITY_AX_TREE_UPDATE_H_

#include <stddef.h>
#include <stdint.h>

#include <string>
#include <vector>

#include "ui/accessibility/ax_base_export.h"
#include "ui/accessibility/ax_enums.mojom.h"
#include "ui/accessibility/ax_event_intent.h"
#include "ui/accessibility/ax_node_data.h"
#include "ui/accessibility/ax_tree_checks.h"
#include "ui/accessibility/ax_tree_data.h"

namespace ui {

// An AXTreeUpdate is a serialized representation of an atomic change
// to an AXTree. The sender and receiver must be in sync; the update
// is only meant to bring the tree from a specific previous state into
// its next state. Trying to apply it to the wrong tree should immediately
// die with a fatal assertion.
//
// An AXTreeUpdate consists of an optional node id to clear (meaning
// that all of that node's children and their descendants are deleted),
// followed by an ordered vector of zero or more AXNodeData structures to
// be applied to the tree in order. An update may also include an optional
// update to the AXTreeData structure that applies to the tree as a whole.
//
// Suppose that the next AXNodeData to be applied is |node|. The following
// invariants must hold:
// 1. Either
//   a) |node.id| is already in the tree, or
//   b) the tree is empty, and
//      |node| is the new root of the tree, and
//      |node.role| == WebAXRoleRootWebArea.
// 2. Every child id in |node.child_ids| must either be already a child
//        of this node, or a new id not previously in the tree. It is not
//        allowed to "reparent" a child to this node without first removing
//        that child from its previous parent.
// 3. When a new id appears in |node.child_ids|, the tree should create a
//        new uninitialized placeholder node for it immediately. That
//        placeholder must be updated within the same AXTreeUpdate, otherwise
//        it's a fatal error. This guarantees the tree is always complete
//        before or after an AXTreeUpdate.
struct AX_BASE_EXPORT AXTreeUpdate {};

}  // namespace ui

#endif  // UI_ACCESSIBILITY_AX_TREE_UPDATE_H_