#include "ui/accessibility/null_ax_action_target.h"
namespace ui {
AXActionTarget::Type NullAXActionTarget::GetType() const { … }
bool NullAXActionTarget::PerformAction(const AXActionData& action_data) const { … }
gfx::Rect NullAXActionTarget::GetRelativeBounds() const { … }
gfx::Point NullAXActionTarget::GetScrollOffset() const { … }
gfx::Point NullAXActionTarget::MinimumScrollOffset() const { … }
gfx::Point NullAXActionTarget::MaximumScrollOffset() const { … }
void NullAXActionTarget::SetScrollOffset(const gfx::Point& point) const { … }
bool NullAXActionTarget::SetSelection(const AXActionTarget* anchor_object,
int anchor_offset,
const AXActionTarget* focus_object,
int focus_offset) const { … }
bool NullAXActionTarget::ScrollToMakeVisible() const { … }
bool NullAXActionTarget::ScrollToMakeVisibleWithSubFocus(
const gfx::Rect& rect,
ax::mojom::ScrollAlignment horizontal_scroll_alignment,
ax::mojom::ScrollAlignment vertical_scroll_alignment,
ax::mojom::ScrollBehavior scroll_behavior) const { … }
}