#include "ui/accessibility/platform/ax_platform_node_base.h"
#include "base/strings/utf_string_conversions.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/accessibility/platform/ax_platform_for_test.h"
#include "ui/accessibility/platform/ax_platform_node_unittest.h"
#include "ui/accessibility/platform/test_ax_node_wrapper.h"
#include "ui/accessibility/test_ax_tree_update.h"
Role;
State;
namespace ui {
namespace {
void SetIsInvisible(AXTree* tree, int id, bool invisible) { … }
void SetRole(AXTree* tree, int id, ax::mojom::Role role) { … }
}
TEST_F(AXPlatformNodeTest, GetHypertext) { … }
TEST_F(AXPlatformNodeTest, GetHypertextIgnoredContainerSiblings) { … }
TEST_F(AXPlatformNodeTest, GetTextContentIgnoresInvisibleAndIgnored) { … }
TEST_F(AXPlatformNodeTest, TestMenuSelectedItems) { … }
TEST_F(AXPlatformNodeTest, TestSelectedChildren) { … }
TEST_F(AXPlatformNodeTest, TestSelectedChildrenWithGroup) { … }
TEST_F(AXPlatformNodeTest, TestSelectedChildrenMixed) { … }
TEST_F(AXPlatformNodeTest, CompareTo) { … }
TEST_F(AXPlatformNodeTest, HypertextOffsetFromEndpoint) { … }
}