// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_ACCESSIBILITY_PLATFORM_BROWSER_ACCESSIBILITY_IOS_H_
#define UI_ACCESSIBILITY_PLATFORM_BROWSER_ACCESSIBILITY_IOS_H_
#include "base/memory/raw_ptr.h"
#include "ui/accessibility/platform/browser_accessibility.h"
#include "ui/accessibility/ax_node.h"
#include "ui/accessibility/platform/ax_platform_node_ios.h"
namespace ui {
class BrowserAccessibilityIOS : public BrowserAccessibility,
public AXPlatformNodeIOSDelegate {
public:
~BrowserAccessibilityIOS() override;
BrowserAccessibilityIOS(const BrowserAccessibilityIOS&) = delete;
BrowserAccessibilityIOS& operator=(const BrowserAccessibilityIOS&) = delete;
// BrowserAccessibility overrides.
void OnDataChanged() override;
size_t PlatformChildCount() const override;
BrowserAccessibility* PlatformGetChild(size_t child_index) const override;
BrowserAccessibility* PlatformGetFirstChild() const override;
BrowserAccessibility* PlatformGetLastChild() const override;
BrowserAccessibility* PlatformGetNextSibling() const override;
BrowserAccessibility* PlatformGetPreviousSibling() const override;
gfx::NativeViewAccessible GetNativeViewAccessible() override;
AXPlatformNode* GetAXPlatformNode() const override;
// AXPlatformNodeIOSDelegate overrides.
float GetDeviceScaleFactor() const override;
protected:
BrowserAccessibilityIOS(BrowserAccessibilityManager* manager, AXNode* node);
friend class BrowserAccessibility; // Needs access to our constructor.
private:
// Creates platform node if not yet created.
void CreatePlatformNode();
// Manager of the native wrapper node. This should be a unique_ptr but
// currently AXPlatformNodeBase manually manages deleting itself.
raw_ptr<AXPlatformNodeIOS> platform_node_;
};
} // namespace ui
#endif // UI_ACCESSIBILITY_PLATFORM_BROWSER_ACCESSIBILITY_IOS_H_