// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/android/dummy_screen_android.h"
#include <optional>
#include "ui/display/display.h"
#include "ui/display/screen.h"
namespace ui {
using display::Display;
using display::DisplayObserver;
// A Screen for Android unit tests that do not talk to Java. The class contains
// one primary display with default Display configuration and 256x512 dip size.
class DummyScreenAndroid : public display::Screen {
public:
DummyScreenAndroid() {
const int display_id = 0;
const gfx::Rect bounds_in_dip(256, 512);
displays_.push_back(Display(display_id, bounds_in_dip));
}
~DummyScreenAndroid() override {}
// Screen interface.
gfx::Point GetCursorScreenPoint() override { return gfx::Point(); }
bool IsWindowUnderCursor(gfx::NativeWindow window) override { return false; }
gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override {
return NULL;
}
gfx::NativeWindow GetLocalProcessWindowAtPoint(
const gfx::Point& point,
const std::set<gfx::NativeWindow>& ignore) override {
return nullptr;
}
int GetNumDisplays() const override { return 1; }
const std::vector<Display>& GetAllDisplays() const override {
return displays_;
}
Display GetDisplayNearestWindow(gfx::NativeWindow window) const override {
return GetPrimaryDisplay();
}
Display GetDisplayNearestView(gfx::NativeView view) const override {
return GetPrimaryDisplay();
}
std::optional<float> GetPreferredScaleFactorForView(
gfx::NativeView view) const override {
return GetDisplayNearestView(view).device_scale_factor();
}
Display GetDisplayNearestPoint(const gfx::Point& point) const override {
return GetPrimaryDisplay();
}
Display GetDisplayMatching(const gfx::Rect& match_rect) const override {
return GetPrimaryDisplay();
}
Display GetPrimaryDisplay() const override { return displays_[0]; }
void AddObserver(DisplayObserver* observer) override {}
void RemoveObserver(DisplayObserver* observer) override {}
private:
std::vector<Display> displays_;
};
display::Screen* CreateDummyScreenAndroid() {
return new DummyScreenAndroid;
}
} // namespace ui