// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_AURA_CLIENT_CAPTURE_CLIENT_H_ #define UI_AURA_CLIENT_CAPTURE_CLIENT_H_ #include "ui/aura/aura_export.h" namespace aura { class Window; namespace client { class CaptureClientObserver; // An interface implemented by an object that manages input capture. // // The intended semantics of window-capture are that: // * At most one window on the system can register as "capturing" input. // * If a window is capturing input, then all input events will get routed to // this window. // * The window may choose to release capture while processing an event. The // resulting behavior is platform dependent (e.g. whether the event is // redispatched to the window server). class AURA_EXPORT CaptureClient { … }; // Sets/Gets the capture client on the root Window. AURA_EXPORT void SetCaptureClient(Window* root_window, CaptureClient* client); AURA_EXPORT CaptureClient* GetCaptureClient(Window* root_window); // A utility function to get the current capture window. Returns NULL // if the window doesn't have a root window, or there is no capture window. AURA_EXPORT Window* GetCaptureWindow(Window* window); } // namespace client } // namespace aura #endif // UI_AURA_CLIENT_CAPTURE_CLIENT_H_