#include "ui/aura/native_window_occlusion_tracker.h"
#include "base/metrics/field_trial_params.h"
#include "build/build_config.h"
#include "ui/aura/window_tree_host.h"
#include "ui/base/ui_base_features.h"
#if BUILDFLAG(IS_WIN)
#include "ui/aura/native_window_occlusion_tracker_win.h"
#endif
namespace aura {
void NativeWindowOcclusionTracker::EnableNativeWindowOcclusionTracking(
WindowTreeHost* host) { … }
void NativeWindowOcclusionTracker::DisableNativeWindowOcclusionTracking(
WindowTreeHost* host) { … }
bool NativeWindowOcclusionTracker::IsNativeWindowOcclusionTrackingAlwaysEnabled(
WindowTreeHost* host) { … }
}