#ifndef UI_AURA_TEST_AURA_TEST_HELPER_H_
#define UI_AURA_TEST_AURA_TEST_HELPER_H_
#include <memory>
#include "base/memory/raw_ptr.h"
#include "build/build_config.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/wm/core/wm_state.h"
namespace ui {
class ContextFactory;
class ScopedAnimationDurationScaleMode;
class TestContextFactories;
}
namespace aura {
class Env;
class TestScreen;
class Window;
class WindowTreeHost;
namespace client {
class CaptureClient;
class CursorShapeClient;
class DefaultCaptureClient;
class FocusClient;
class ScreenPositionClient;
}
namespace test {
class TestWindowParentingClient;
class AuraTestHelper { … };
}
}
#endif