#ifndef UI_AURA_TEST_TEST_WINDOWS_H_
#define UI_AURA_TEST_TEST_WINDOWS_H_
#include <string>
#include "third_party/skia/include/core/SkColor.h"
#include "ui/aura/client/window_types.h"
#include "ui/aura/test/aura_test_base.h"
#include "ui/aura/test/test_window_delegate.h"
namespace aura {
class Env;
namespace test {
void SetEnvForTestWindows(Env* env);
Env* GetEnvForTestWindows();
Window* CreateTestWindowWithId(int id, Window* parent);
Window* CreateTestWindowWithBounds(const gfx::Rect& bounds, Window* parent);
Window* CreateTestWindow(SkColor color,
int id,
const gfx::Rect& bounds,
Window* parent);
Window* CreateTestWindowWithDelegate(WindowDelegate* delegate,
int id,
const gfx::Rect& bounds,
Window* parent);
Window* CreateTestWindowWithDelegateAndType(WindowDelegate* delegate,
client::WindowType type,
int id,
const gfx::Rect& bounds,
Window* parent,
bool show_on_creation);
bool WindowIsAbove(Window* upper, Window* lower);
bool LayerIsAbove(Window* upper, Window* lower);
std::string ChildWindowIDsAsString(aura::Window* parent);
}
}
#endif