chromium/ui/aura/window_tree_host_platform.cc

// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/aura/window_tree_host_platform.h"

#include <memory>
#include <optional>
#include <utility>

#include "base/check_is_test.h"
#include "base/functional/bind.h"
#include "base/observer_list.h"
#include "base/run_loop.h"
#include "base/trace_event/trace_event.h"
#include "build/build_config.h"
#include "ui/aura/client/cursor_client.h"
#include "ui/aura/env.h"
#include "ui/aura/host_frame_rate_throttler.h"
#include "ui/aura/native_window_occlusion_tracker.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/aura/window_tree_host_observer.h"
#include "ui/base/cursor/mojom/cursor_type.mojom-shared.h"
#include "ui/base/layout.h"
#include "ui/base/view_prop.h"
#include "ui/compositor/compositor.h"
#include "ui/compositor/layer.h"
#include "ui/display/display.h"
#include "ui/display/screen.h"
#include "ui/events/event.h"
#include "ui/events/keyboard_hook.h"
#include "ui/events/keycodes/dom/dom_code.h"
#include "ui/platform_window/platform_window.h"
#include "ui/platform_window/platform_window_init_properties.h"

#if BUILDFLAG(IS_OZONE)
#include "ui/events/keycodes/dom/dom_keyboard_layout_map.h"
#include "ui/events/ozone/events_ozone.h"
#include "ui/ozone/public/ozone_platform.h"
#endif

#if BUILDFLAG(IS_WIN)
#include "ui/platform_window/win/win_window.h"
#endif

namespace aura {

namespace {
WindowTreeHostPlatform::PlatformWindowFactoryDelegateForTesting*
    g_platform_window_factory_delegate_for_testing =;

const char kWindowTreeHostPlatformForAcceleratedWidget[] =;
}

// static
std::unique_ptr<WindowTreeHost> WindowTreeHost::Create(
    ui::PlatformWindowInitProperties properties) {}

WindowTreeHostPlatform::WindowTreeHostPlatform(
    ui::PlatformWindowInitProperties properties,
    std::unique_ptr<Window> window)
    :{}

WindowTreeHostPlatform::WindowTreeHostPlatform(std::unique_ptr<Window> window)
    :{}

// static
WindowTreeHostPlatform* WindowTreeHostPlatform::GetHostForWindow(
    aura::Window* window) {}

void WindowTreeHostPlatform::CreateAndSetPlatformWindow(
    ui::PlatformWindowInitProperties properties) {}

void WindowTreeHostPlatform::SetPlatformWindow(
    std::unique_ptr<ui::PlatformWindow> window) {}

WindowTreeHostPlatform::~WindowTreeHostPlatform() {}

ui::EventSource* WindowTreeHostPlatform::GetEventSource() {}

gfx::AcceleratedWidget WindowTreeHostPlatform::GetAcceleratedWidget() {}

void WindowTreeHostPlatform::ShowImpl() {}

void WindowTreeHostPlatform::HideImpl() {}

gfx::Rect WindowTreeHostPlatform::GetBoundsInPixels() const {}

void WindowTreeHostPlatform::SetBoundsInPixels(const gfx::Rect& bounds) {}

void WindowTreeHostPlatform::SetCapture() {}

void WindowTreeHostPlatform::ReleaseCapture() {}

gfx::Point WindowTreeHostPlatform::GetLocationOnScreenInPixels() const {}

bool WindowTreeHostPlatform::CaptureSystemKeyEventsImpl(
    std::optional<base::flat_set<ui::DomCode>> dom_codes) {}

void WindowTreeHostPlatform::ReleaseSystemKeyEventCapture() {}

bool WindowTreeHostPlatform::IsKeyLocked(ui::DomCode dom_code) {}

base::flat_map<std::string, std::string>
WindowTreeHostPlatform::GetKeyboardLayoutMap() {}

void WindowTreeHostPlatform::SetCursorNative(gfx::NativeCursor cursor) {}

void WindowTreeHostPlatform::MoveCursorToScreenLocationInPixels(
    const gfx::Point& location_in_pixels) {}

void WindowTreeHostPlatform::OnCursorVisibilityChangedNative(bool show) {}

void WindowTreeHostPlatform::LockMouse(Window* window) {}

std::unique_ptr<ui::PlatformWindow>
WindowTreeHostPlatform::CreatePlatformWindow(
    ui::PlatformWindowInitProperties properties) {}

// static
void WindowTreeHostPlatform::SetPlatformWindowFactoryDelegateForTesting(
    PlatformWindowFactoryDelegateForTesting* delegate) {}

#if BUILDFLAG(IS_CHROMEOS_LACROS)
std::string WindowTreeHostPlatform::GetUniqueId() const {
  return platform_window()->GetWindowUniqueId();
}
#endif

void WindowTreeHostPlatform::OnBoundsChanged(const BoundsChange& change) {}

void WindowTreeHostPlatform::OnDamageRect(const gfx::Rect& damage_rect) {}

void WindowTreeHostPlatform::DispatchEvent(ui::Event* event) {}

void WindowTreeHostPlatform::OnCloseRequest() {}

void WindowTreeHostPlatform::OnClosed() {}

void WindowTreeHostPlatform::OnWindowStateChanged(
    ui::PlatformWindowState old_state,
    ui::PlatformWindowState new_state) {}

void WindowTreeHostPlatform::OnLostCapture() {}

void WindowTreeHostPlatform::OnAcceleratedWidgetAvailable(
    gfx::AcceleratedWidget widget) {}

void WindowTreeHostPlatform::OnWillDestroyAcceleratedWidget() {}

void WindowTreeHostPlatform::OnAcceleratedWidgetDestroyed() {}

void WindowTreeHostPlatform::OnActivationChanged(bool active) {}

void WindowTreeHostPlatform::OnMouseEnter() {}

void WindowTreeHostPlatform::OnOcclusionStateChanged(
    ui::PlatformWindowOcclusionState occlusion_state) {}

int64_t WindowTreeHostPlatform::OnStateUpdate(
    const PlatformWindowDelegate::State& old,
    const PlatformWindowDelegate::State& latest) {}

void WindowTreeHostPlatform::SetFrameRateThrottleEnabled(bool enabled) {}

void WindowTreeHostPlatform::DisableNativeWindowOcclusion() {}

}  // namespace aura