#include "ui/aura/window_tree_host_platform.h"
#include "base/memory/raw_ptr.h"
#include "base/test/scoped_feature_list.h"
#include "build/build_config.h"
#include "ui/aura/test/aura_test_base.h"
#include "ui/aura/window_tree_host_observer.h"
#include "ui/base/ui_base_features.h"
#include "ui/platform_window/stub/stub_window.h"
namespace aura {
namespace {
class WindowTreeHostPlatformTest : public test::AuraTestBase { … };
class TestWindowTreeHost : public WindowTreeHostPlatform { … };
class TestWindowTreeHostObserver : public WindowTreeHostObserver { … };
TEST_F(WindowTreeHostPlatformTest, HostWillProcessBoundsChangeRecursion) { … }
class DeleteHostWindowTreeHostObserver : public WindowTreeHostObserver { … };
TEST_F(WindowTreeHostPlatformTest, DeleteHostFromOnHostMovedInPixels) { … }
}
}