#ifndef UI_BASE_ACCELERATORS_ACCELERATOR_MANAGER_H_
#define UI_BASE_ACCELERATORS_ACCELERATOR_MANAGER_H_
#include <list>
#include <map>
#include <vector>
#include "base/component_export.h"
#include "base/memory/raw_ptr.h"
#include "build/build_config.h"
#include "ui/base/accelerators/accelerator.h"
#include "ui/base/accelerators/accelerator_map.h"
#if BUILDFLAG(IS_CHROMEOS)
#include "ui/base/ui_base_features.h"
#endif
namespace ui {
class COMPONENT_EXPORT(UI_BASE) AcceleratorManager { … };
}
#endif