#include "ui/base/ime/input_method_minimal.h"
#include <stdint.h>
#include "ui/base/ime/text_input_client.h"
#include "ui/events/event.h"
#include "ui/events/types/event_type.h"
namespace ui {
InputMethodMinimal::InputMethodMinimal(
ImeKeyEventDispatcher* ime_key_event_dispatcher)
: … { … }
InputMethodMinimal::~InputMethodMinimal() { … }
ui::EventDispatchDetails InputMethodMinimal::DispatchKeyEvent(
ui::KeyEvent* event) { … }
void InputMethodMinimal::OnCaretBoundsChanged(const TextInputClient* client) { … }
void InputMethodMinimal::CancelComposition(const TextInputClient* client) { … }
bool InputMethodMinimal::IsCandidatePopupOpen() const { … }
}