#include "ui/base/ime/linux/linux_input_method_context_factory.h"
#include "base/functional/callback.h"
#include "base/no_destructor.h"
#include "build/build_config.h"
#include "ui/base/ime/linux/fake_input_method_context.h"
#if BUILDFLAG(IS_LINUX)
#include "ui/linux/linux_ui.h"
#include "ui/linux/linux_ui_delegate.h"
#endif
namespace ui {
LinuxInputMethodContextFactory& GetInputMethodContextFactoryForOzone() { … }
LinuxInputMethodContextFactory& GetInputMethodContextFactoryForTest() { … }
std::unique_ptr<LinuxInputMethodContext> CreateLinuxInputMethodContext(
LinuxInputMethodContextDelegate* delegate) { … }
}