#include "ui/base/ime/virtual_keyboard_controller_stub.h"
#include "ui/gfx/geometry/rect.h"
namespace ui {
VirtualKeyboardControllerStub::VirtualKeyboardControllerStub() = default;
VirtualKeyboardControllerStub::~VirtualKeyboardControllerStub() = default;
bool VirtualKeyboardControllerStub::DisplayVirtualKeyboard() { … }
void VirtualKeyboardControllerStub::DismissVirtualKeyboard() { … }
void VirtualKeyboardControllerStub::AddObserver(
VirtualKeyboardControllerObserver* observer) { … }
void VirtualKeyboardControllerStub::RemoveObserver(
VirtualKeyboardControllerObserver* observer) { … }
bool VirtualKeyboardControllerStub::IsKeyboardVisible() { … }
}