// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/base/pointer/pointer_device.h"
#include <algorithm>
#include "base/check_op.h"
#include "base/notreached.h"
#include "base/win/win_util.h"
#include "ui/base/win/hidden_window.h"
namespace ui {
namespace {
bool IsTouchDevicePresent() {
int value = GetSystemMetrics(SM_DIGITIZER);
return (value & NID_READY) &&
((value & NID_INTEGRATED_TOUCH) || (value & NID_EXTERNAL_TOUCH));
}
PointerDigitizerType ToPointerDigitizerType(
POINTER_DEVICE_TYPE pointer_device_type) {
switch (pointer_device_type) {
case POINTER_DEVICE_TYPE_INTEGRATED_PEN:
return PointerDigitizerType::kDirectPen;
case POINTER_DEVICE_TYPE_EXTERNAL_PEN:
return PointerDigitizerType::kIndirectPen;
case POINTER_DEVICE_TYPE_TOUCH:
return PointerDigitizerType::kTouch;
case POINTER_DEVICE_TYPE_TOUCH_PAD:
return PointerDigitizerType::kTouchPad;
default:
return PointerDigitizerType::kUnknown;
}
}
PointerDevice ToPointerDevice(const POINTER_DEVICE_INFO& device) {
return {.key = device.device,
.digitizer = ToPointerDigitizerType(device.pointerDeviceType),
.max_active_contacts = device.maxActiveContacts};
}
} // namespace
// The following method logic is as follow :
// - On versions prior to Windows 8 it will always return POINTER_TYPE_FINE
// and/or POINTER_TYPE_COARSE (if the device has a touch screen).
// - If the device is a detachable/convertible device and the keyboard/trackpad
// is detached/flipped it will always return POINTER_TYPE_COARSE.
// It does not cover the case where an external mouse/keyboard is connected
// while the device is used as a tablet. This is because Windows doesn't provide
// us a reliable way to detect keyboard/mouse presence with
// GetSystemMetrics(SM_MOUSEPRESENT).
// - If the device doesn't have a touch screen it will return POINTER_TYPE_FINE.
// In the rare cases (this is Microsoft documentation) where
// GetSystemMetrics(SM_MOUSEPRESENT) returns 0 we will return POINTER_TYPE_NONE.
// - If the device has a touch screen the available pointer devices are
// POINTER_TYPE_FINE and POINTER_TYPE_COARSE.
int GetAvailablePointerTypes() {
// IsTabletDevice guarantees us that :
// - The device has a touch screen.
// - It is used as a tablet which means that it has no keyboard connected.
// On Windows 10 it means that it is verifying with ConvertibleSlateMode.
if (base::win::IsDeviceUsedAsATablet(nullptr))
return POINTER_TYPE_COARSE;
bool is_touch_device_present = IsTouchDevicePresent();
if (GetSystemMetrics(SM_MOUSEPRESENT) == 0 && !is_touch_device_present)
return POINTER_TYPE_NONE;
int available_pointer_types = POINTER_TYPE_FINE;
if (is_touch_device_present)
available_pointer_types |= POINTER_TYPE_COARSE;
return available_pointer_types;
}
// This method follows the same logic as above but with hover types.
int GetAvailableHoverTypes() {
if (base::win::IsDeviceUsedAsATablet(nullptr))
return HOVER_TYPE_NONE;
if (GetSystemMetrics(SM_MOUSEPRESENT) != 0)
return HOVER_TYPE_HOVER;
return HOVER_TYPE_NONE;
}
TouchScreensAvailability GetTouchScreensAvailability() {
if (!IsTouchDevicePresent())
return TouchScreensAvailability::NONE;
return TouchScreensAvailability::ENABLED;
}
int MaxTouchPoints() {
return IsTouchDevicePresent() ? GetSystemMetrics(SM_MAXIMUMTOUCHES) : 0;
}
PointerType GetPrimaryPointerType(int available_pointer_types) {
if (available_pointer_types & POINTER_TYPE_FINE)
return POINTER_TYPE_FINE;
if (available_pointer_types & POINTER_TYPE_COARSE)
return POINTER_TYPE_COARSE;
DCHECK_EQ(available_pointer_types, POINTER_TYPE_NONE);
return POINTER_TYPE_NONE;
}
HoverType GetPrimaryHoverType(int available_hover_types) {
if (available_hover_types & HOVER_TYPE_HOVER)
return HOVER_TYPE_HOVER;
DCHECK_EQ(available_hover_types, HOVER_TYPE_NONE);
return HOVER_TYPE_NONE;
}
std::optional<PointerDevice> GetPointerDevice(PointerDevice::Key key) {
POINTER_DEVICE_INFO device;
return base::win::GetPointerDevice(key, device)
? std::make_optional(ToPointerDevice(device))
: std::nullopt;
}
std::vector<PointerDevice> GetPointerDevices() {
std::vector<PointerDevice> result;
if (std::optional<std::vector<POINTER_DEVICE_INFO>> pointer_devices =
base::win::GetPointerDevices()) {
result.reserve(pointer_devices->size());
std::transform(pointer_devices->cbegin(), pointer_devices->cend(),
std::back_inserter(result), &ToPointerDevice);
}
return result;
}
} // namespace ui