#ifndef UI_BASE_POINTER_TOUCH_UI_CONTROLLER_H_
#define UI_BASE_POINTER_TOUCH_UI_CONTROLLER_H_
#include <memory>
#include "base/callback_list.h"
#include "base/component_export.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "build/blink_buildflags.h"
#include "build/build_config.h"
#if BUILDFLAG(USE_BLINK)
#include "ui/base/pointer/pointer_device.h"
#endif
#if BUILDFLAG(IS_WIN)
namespace gfx {
class SingletonHwndObserver;
}
#endif
namespace ui {
class COMPONENT_EXPORT(UI_BASE) TouchUiController { … };
}
#endif