// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_BASE_WIN_WINDOW_EVENT_TARGET_H_
#define UI_BASE_WIN_WINDOW_EVENT_TARGET_H_
#include <windows.h>
#include "base/component_export.h"
namespace ui {
// This interface is implemented by classes who get input events forwarded to
// them from others. E.g. would be a win32 parent child relationship where the
// child forwards input events to the parent after doing minimal processing.
class COMPONENT_EXPORT(UI_BASE) WindowEventTarget {
public:
static const char kWin32InputEventTarget[];
// Handles mouse events like WM_MOUSEMOVE, WM_LBUTTONDOWN, etc.
// The |message| parameter identifies the message.
// The |w_param| and |l_param| values are dependent on the type of the
// message.
// The |handled| parameter is an output parameter which when set to false
// indicates that the message should be DefProc'ed.
// Returns the result of processing the message.
virtual LRESULT HandleMouseMessage(unsigned int message,
WPARAM w_param,
LPARAM l_param,
bool* handled) = 0;
// Handles pointer events like WM_POINTERUP, WM_POINTERDOWN, WM_POINTERUPDATE
// events.
// The |message| parameter identifies the message.
// The |w_param| and |l_param| values are as per MSDN docs.
// The |handled| parameter is an output parameter which when set to false
// indicates that the message should be DefProc'ed.
// Returns the result of processing the message.
virtual LRESULT HandlePointerMessage(unsigned int message,
WPARAM w_param,
LPARAM l_param,
bool* handled) = 0;
// Handles keyboard events like WM_KEYDOWN/WM_KEYUP, etc.
// The |message| parameter identifies the message.
// The |w_param| and |l_param| values are dependent on the type of the
// message.
// The |handled| parameter is an output parameter which when set to false
// indicates that the message should be DefProc'ed.
// Returns the result of processing the message.
virtual LRESULT HandleKeyboardMessage(unsigned int message,
WPARAM w_param,
LPARAM l_param,
bool* handled) = 0;
// Handles WM_TOUCH events.
// The |message| parameter identifies the message.
// The |w_param| and |l_param| values are as per MSDN docs.
// The |handled| parameter is an output parameter which when set to false
// indicates that the message should be DefProc'ed.
// Returns the result of processing the message.
virtual LRESULT HandleTouchMessage(unsigned int message,
WPARAM w_param,
LPARAM l_param,
bool* handled) = 0;
// Handles WM_INPUT events.
// The |message| parameter identifies the message.
// The |w_param| and |l_param| values are as per MSDN docs.
// The |handled| parameter is an output parameter which when set to false
// indicates that the message should be DefProc'ed.
// Returns the result of processing the message.
virtual LRESULT HandleInputMessage(unsigned int message,
WPARAM w_param,
LPARAM l_param,
bool* handled) = 0;
// Handles scroll messages like WM_VSCROLL and WM_HSCROLL.
// The |message| parameter identifies the scroll message.
// The |w_param| and |l_param| values are dependent on the type of scroll.
// The |handled| parameter is an output parameter which when set to false
// indicates that the message should be DefProc'ed.
virtual LRESULT HandleScrollMessage(unsigned int message,
WPARAM w_param,
LPARAM l_param,
bool* handled) = 0;
// Handles the WM_NCHITTEST message
// The |message| parameter identifies the message.
// The |w_param| and |l_param| values are as per MSDN docs.
// The |handled| parameter is an output parameter which when set to false
// indicates that the message should be DefProc'ed.
// Returns the result of processing the message.
virtual LRESULT HandleNcHitTestMessage(unsigned int message,
WPARAM w_param,
LPARAM l_param,
bool* handled) = 0;
// Notification from the forwarder window that its parent changed.
virtual void HandleParentChanged() = 0;
// Apply the transform from Direct Manipulation API.
// Calls ApplyPinchZoomScale() for pinch-zoom gesture. scale is the scale
// factor.
virtual void ApplyPinchZoomScale(float scale) = 0;
// Pinch gesture phase. The sequencing expected of these events.
// The sequence of calls is ApplyPinchZoomBegin(), any number of calls to
// ApplyPinchZoomScale() and finally ApplyPinchZoomEnd().
virtual void ApplyPinchZoomBegin() = 0;
virtual void ApplyPinchZoomEnd() = 0;
// Calls ApplyPanGestureScroll() for pan gesture, scroll_x and scroll_y are
// pixel precison scroll offset.
virtual void ApplyPanGestureScroll(int scroll_x, int scroll_y) = 0;
// Calls ApplyPanGestureFling() for pan inertia gesture, scroll_x and scroll_y
// are pixel precison scroll offset.
virtual void ApplyPanGestureFling(int scroll_x, int scroll_y) = 0;
// Pan gesture phase. The sequencing expected of these events.
// The sequence of calls is ApplyPanGestureScrollBegin(), any number of calls
// to ApplyPanGestureScroll(), ApplyPanGestureScrollEnd(),
// ApplyPanGestureFlingBegin(), any number of calls to ApplyPanGestureFling(),
// and finally ApplyPanGestureFlingEnd().
// |transition_to_pinch| is a hint to know if the scroll end will be followed
// by a pinch begin or not, so that momentum_phase can be set to Blocked if
// a momentum scroll/fling will not be happening next.
virtual void ApplyPanGestureScrollBegin(int scroll_x, int scroll_y) = 0;
virtual void ApplyPanGestureScrollEnd(bool transition_to_pinch) = 0;
virtual void ApplyPanGestureFlingBegin() = 0;
virtual void ApplyPanGestureFlingEnd() = 0;
protected:
WindowEventTarget();
virtual ~WindowEventTarget();
};
} // namespace ui
#endif // UI_BASE_WIN_WINDOW_EVENT_TARGET_H_