#ifndef UI_BASE_X_X11_UTIL_H_
#define UI_BASE_X_X11_UTIL_H_
#include <cstddef>
#include <cstdint>
#include <memory>
#include <optional>
#include <string>
#include <unordered_map>
#include <vector>
#include "base/component_export.h"
#include "base/containers/flat_set.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted_memory.h"
#include "base/memory/scoped_refptr.h"
#include "base/synchronization/lock.h"
#include "build/build_config.h"
#include "third_party/skia/include/core/SkColorType.h"
#include "ui/base/x/x11_cursor.h"
#include "ui/gfx/icc_profile.h"
#include "ui/gfx/image/image_skia.h"
#include "ui/gfx/x/connection.h"
#include "ui/gfx/x/future.h"
#include "ui/gfx/x/xproto.h"
class SkPixmap;
namespace gfx {
class Point;
}
ui
#endif