// Copyright 2023 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/color/material_ui_color_mixer.h" #include <utility> #include "base/logging.h" #include "ui/color/color_id.h" #include "ui/color/color_mixer.h" #include "ui/color/color_provider.h" #include "ui/color/color_provider_key.h" #include "ui/color/color_recipe.h" #include "ui/color/color_transform.h" namespace ui { // This aligns with GM2 default InkDropHighlight::visible_opacity_. constexpr SkAlpha kAttentionHighlightAlpha = …; void AddMaterialUiColorMixer(ColorProvider* provider, const ColorProviderKey& key) { … } } // namespace ui