#include "ui/color/ref_color_mixer.h"
#include <memory>
#include "base/logging.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/color/color_id.h"
#include "ui/color/color_mixer.h"
#include "ui/color/color_provider.h"
#include "ui/color/color_provider_key.h"
#include "ui/color/color_provider_utils.h"
#include "ui/color/color_recipe.h"
#include "ui/color/dynamic_color/palette.h"
#include "ui/color/dynamic_color/palette_factory.h"
#include "ui/gfx/color_palette.h"
namespace ui {
void AddBaselinePalette(ColorProvider* provider) { … }
void AddGeneratedPalette(ColorProvider* provider,
SkColor seed_color,
ColorProviderKey::SchemeVariant variant) { … }
void AddRefColorMixer(ColorProvider* provider, const ColorProviderKey& key) { … }
}