#ifndef UI_COMPOSITOR_DEBUG_UTILS_H_
#define UI_COMPOSITOR_DEBUG_UTILS_H_
#include <sstream>
#include <vector>
#include "base/functional/callback.h"
#include "base/memory/raw_ptr.h"
#include "ui/compositor/compositor_export.h"
namespace gfx {
class Point;
}
namespace ui {
class Layer;
DebugLayerChildCallback;
COMPOSITOR_EXPORT void PrintLayerHierarchy(const Layer* layer,
const gfx::Point& mouse_location);
COMPOSITOR_EXPORT void PrintLayerHierarchy(
const Layer* layer,
const gfx::Point& mouse_location,
std::ostringstream* out,
DebugLayerChildCallback child_cb = DebugLayerChildCallback());
}
#endif