#include "ui/compositor/layer_delegate.h"
namespace ui {
void LayerDelegate::OnLayerBoundsChanged(const gfx::Rect& old_bounds,
PropertyChangeReason reason) { … }
void LayerDelegate::OnLayerTransformed(const gfx::Transform& old_transform,
PropertyChangeReason reason) { … }
void LayerDelegate::OnLayerOpacityChanged(PropertyChangeReason reason) { … }
void LayerDelegate::OnLayerAlphaShapeChanged() { … }
void LayerDelegate::OnLayerFillsBoundsOpaquelyChanged(
PropertyChangeReason reason) { … }
void LayerDelegate::OnLayerClipRectChanged(const gfx::Rect& old_rect,
PropertyChangeReason reason) { … }
void LayerDelegate::UpdateVisualState() { … }
}