#include "ui/compositor/scoped_animation_duration_scale_mode.h"
#include "base/check_op.h"
namespace ui {
constexpr float ScopedAnimationDurationScaleMode::NORMAL_DURATION;
constexpr float ScopedAnimationDurationScaleMode::FAST_DURATION;
constexpr float ScopedAnimationDurationScaleMode::SLOW_DURATION;
constexpr float ScopedAnimationDurationScaleMode::NON_ZERO_DURATION;
constexpr float ScopedAnimationDurationScaleMode::ZERO_DURATION;
float ScopedAnimationDurationScaleMode::duration_multiplier_ = …;
ScopedAnimationDurationScaleMode::ScopedAnimationDurationScaleMode(
float scoped_multiplier)
: … { … }
ScopedAnimationDurationScaleMode::~ScopedAnimationDurationScaleMode() { … }
}