#ifndef UI_COMPOSITOR_TEST_FAKE_CONTEXT_FACTORY_H_
#define UI_COMPOSITOR_TEST_FAKE_CONTEXT_FACTORY_H_
#include "base/memory/raw_ptr.h"
#include "cc/test/test_task_graph_runner.h"
#include "components/viz/common/display/renderer_settings.h"
#include "gpu/command_buffer/client/test_gpu_memory_buffer_manager.h"
#include "ui/compositor/compositor.h"
namespace cc {
class FakeLayerTreeFrameSink;
class TestTaskGraphRunner;
}
namespace viz {
class CompositorFrame;
class TestGpuMemoryBufferManager;
}
namespace ui {
class FakeContextFactory : public ui::ContextFactory { … };
}
#endif