#include "ui/compositor/test/multi_layer_animator_test_controller.h"
#include "base/time/time.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/layer_animator.h"
#include "ui/compositor/test/layer_animator_test_controller.h"
#include "ui/compositor/test/multi_layer_animator_test_controller_delegate.h"
namespace ui {
namespace test {
MultiLayerAnimatorTestController::MultiLayerAnimatorTestController(
MultiLayerAnimatorTestControllerDelegate* delegate)
: … { … }
MultiLayerAnimatorTestController::~MultiLayerAnimatorTestController() { … }
void MultiLayerAnimatorTestController::SetDisableAnimationTimers(
bool disable_timers) { … }
bool MultiLayerAnimatorTestController::HasActiveAnimations() const { … }
void MultiLayerAnimatorTestController::CompleteAnimations() { … }
std::vector<LayerAnimator*>
MultiLayerAnimatorTestController::GetLayerAnimators() { … }
std::vector<LayerAnimator*>
MultiLayerAnimatorTestController::GetLayerAnimators() const { … }
void MultiLayerAnimatorTestController::StepAnimations(
const base::TimeDelta& duration) { … }
}
}