#include "ui/compositor/test/test_context_factories.h"
#include "base/command_line.h"
#include "components/viz/common/features.h"
#include "components/viz/host/host_frame_sink_manager.h"
#include "components/viz/service/display_embedder/server_shared_bitmap_manager.h"
#include "components/viz/service/frame_sinks/frame_sink_manager_impl.h"
#include "ui/compositor/compositor_switches.h"
#include "ui/gl/gl_implementation.h"
namespace ui {
TestContextFactories::TestContextFactories(bool enable_pixel_output,
bool output_to_window) { … }
TestContextFactories::~TestContextFactories() = default;
ui::InProcessContextFactory* TestContextFactories::GetContextFactory() const { … }
}