#include <inttypes.h>
#include "ui/display/screen_info.h"
namespace display {
namespace {
const char* ToOrientationString(mojom::ScreenOrientation orientation_type) { … }
}
ScreenInfo::ScreenInfo() = default;
ScreenInfo::ScreenInfo(const ScreenInfo& other) = default;
ScreenInfo::~ScreenInfo() = default;
ScreenInfo& ScreenInfo::operator=(const ScreenInfo& other) = default;
bool ScreenInfo::operator==(const ScreenInfo& other) const { … }
bool ScreenInfo::operator!=(const ScreenInfo& other) const { … }
std::string ScreenInfo::ToString() const { … }
}