#include "ui/display/screen.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/display/display.h"
#include "ui/display/scoped_display_for_new_windows.h"
#include "ui/display/test/test_screen.h"
#include "ui/gfx/native_widget_types.h"
namespace display {
namespace {
const int DEFAULT_DISPLAY_ID = …;
const int DEFAULT_DISPLAY_WIDTH = …;
const int DEFAULT_DISPLAY_HEIGHT = …;
const int DISPLAY_2_ID = …;
}
class ScreenTest : public testing::Test { … };
class ZeroDisplayScreenTest : public testing::Test { … };
TEST_F(ScreenTest, GetPrimaryDisplaySize) { … }
TEST_F(ScreenTest, GetNumDisplays) { … }
TEST_F(ScreenTest, GetDisplayWithDisplayId) { … }
TEST_F(ScreenTest, GetDisplayForNewWindows) { … }
TEST_F(ScreenTest, ScopedDisplayForNewWindows) { … }
TEST_F(ScreenTest, GetScreenInfosNearestDisplay) { … }
TEST_F(ZeroDisplayScreenTest, GetScreenInfosZeroDisplays) { … }
}