// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_EVENTS_ASH_EVENT_REWRITER_UTILS_H_
#define UI_EVENTS_ASH_EVENT_REWRITER_UTILS_H_
#include <tuple>
#include "ui/events/keycodes/dom/dom_code.h"
namespace ui::internal {
// Represents physical key for internal use of EventRewriter implementation
// to remember key state before rewriting.
struct PhysicalKey {
DomCode code;
int source_device_id;
inline bool operator<(const PhysicalKey& other) const {
return std::tie(code, source_device_id) <
std::tie(other.code, other.source_device_id);
}
};
} // namespace ui::internal
#endif // UI_EVENTS_ASH_EVENT_REWRITER_UTILS_H_