chromium/ui/events/devices/gamepad_device.h

// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_EVENTS_DEVICES_GAMEPAD_DEVICE_H_
#define UI_EVENTS_DEVICES_GAMEPAD_DEVICE_H_

#include <vector>

#include "ui/events/devices/events_devices_export.h"
#include "ui/events/devices/input_device.h"

namespace ui {

// Represents a gamepad device state.
struct EVENTS_DEVICES_EXPORT GamepadDevice : public InputDevice {};

}  // namespace ui

#endif  // UI_EVENTS_DEVICES_GAMEPAD_DEVICE_H_