#include "ui/events/devices/touchscreen_device.h"
#include <ostream>
#include <string>
#include "ui/events/devices/input_device.h"
namespace ui {
TouchscreenDevice::TouchscreenDevice() = default;
TouchscreenDevice::TouchscreenDevice(int id,
InputDeviceType type,
const std::string& name,
const gfx::Size& size,
int touch_points,
bool has_stylus,
bool has_stylus_garage_switch)
: … { … }
TouchscreenDevice::TouchscreenDevice(const InputDevice& input_device,
const gfx::Size& size,
int touch_points,
bool has_stylus,
bool has_stylus_garage_switch)
: … { … }
TouchscreenDevice::TouchscreenDevice(const TouchscreenDevice& other) = default;
TouchscreenDevice::~TouchscreenDevice() = default;
std::ostream& TouchscreenDevice::DescribeForLog(std::ostream& os) const { … }
}