#ifndef UI_EVENTS_DEVICES_X11_TOUCH_FACTORY_X11_H_
#define UI_EVENTS_DEVICES_X11_TOUCH_FACTORY_X11_H_
#include <stdint.h>
#include <bitset>
#include <map>
#include <optional>
#include <set>
#include <utility>
#include <vector>
#include "ui/events/devices/x11/events_devices_x11_export.h"
#include "ui/events/event_constants.h"
#include "ui/gfx/sequential_id_generator.h"
#include "ui/gfx/x/xinput.h"
namespace base {
template <typename T>
struct DefaultSingletonTraits;
}
Cursor;
Window;
namespace ui {
class EVENTS_DEVICES_X11_EXPORT TouchFactory { … };
}
#endif