chromium/ui/events/gestures/gesture_recognizer_impl.cc

// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/events/gestures/gesture_recognizer_impl.h"

#include <stddef.h>

#include <limits>
#include <memory>

#include "base/check.h"
#include "base/command_line.h"
#include "base/containers/contains.h"
#include "base/memory/ptr_util.h"
#include "base/memory/raw_ptr.h"
#include "base/ranges/algorithm.h"
#include "base/time/time.h"
#include "ui/events/event.h"
#include "ui/events/event_constants.h"
#include "ui/events/event_switches.h"
#include "ui/events/event_utils.h"
#include "ui/events/gesture_detection/gesture_configuration.h"
#include "ui/events/gestures/gesture_provider_aura.h"
#include "ui/events/gestures/gesture_types.h"
#include "ui/events/types/event_type.h"

namespace ui {

namespace {

void TransferConsumer(
    GestureConsumer* current_consumer,
    GestureConsumer* new_consumer,
    std::set<raw_ptr<GestureConsumer, SetExperimental>>& consumers) {}

// Generic function to remove every entry from a map having the given value.
template <class Key, class T, class Value>
bool RemoveValueFromMap(std::map<Key, T>* map, const Value& value) {}

}  // namespace

////////////////////////////////////////////////////////////////////////////////
// GestureRecognizerImpl, public:

GestureRecognizerImpl::GestureRecognizerImpl() = default;

GestureRecognizerImpl::~GestureRecognizerImpl() {}

// Checks if this finger is already down, if so, returns the current target.
// Otherwise, returns nullptr.
GestureConsumer* GestureRecognizerImpl::GetTouchLockedTarget(
    const TouchEvent& event) {}

GestureConsumer* GestureRecognizerImpl::GetTargetForLocation(
    const gfx::PointF& location,
    int source_device_id) {}

void GestureRecognizerImpl::CancelActiveTouchesExcept(
    GestureConsumer* not_cancelled) {}

void GestureRecognizerImpl::CancelActiveTouchesOn(
    const std::vector<GestureConsumer*>& consumers) {}

void GestureRecognizerImpl::TransferEventsTo(
    GestureConsumer* current_consumer,
    GestureConsumer* new_consumer,
    TransferTouchesBehavior transfer_touches_behavior) {}

bool GestureRecognizerImpl::GetLastTouchPointForTarget(
    GestureConsumer* consumer,
    gfx::PointF* point) {}

std::vector<std::unique_ptr<TouchEvent>>
GestureRecognizerImpl::GetEventPerPointForConsumer(GestureConsumer* consumer,
                                                   EventType type) {}

bool GestureRecognizerImpl::CancelActiveTouches(GestureConsumer* consumer) {}

////////////////////////////////////////////////////////////////////////////////
// GestureRecognizerImpl, protected:

GestureProviderAura* GestureRecognizerImpl::GetGestureProviderForConsumer(
    GestureConsumer* consumer) {}

bool GestureRecognizerImpl::ProcessTouchEventPreDispatch(
    TouchEvent* event,
    GestureConsumer* consumer) {}

////////////////////////////////////////////////////////////////////////////////
// GestureRecognizerImpl, private:

void GestureRecognizerImpl::SetupTargets(const TouchEvent& event,
                                         GestureConsumer* target) {}

void GestureRecognizerImpl::DispatchGestureEvent(
    GestureConsumer* raw_input_consumer,
    GestureEvent* event) {}

GestureRecognizer::Gestures GestureRecognizerImpl::AckTouchEvent(
    uint32_t unique_event_id,
    ui::EventResult result,
    bool is_source_touch_event_set_blocking,
    GestureConsumer* consumer) {}

void GestureRecognizerImpl::CancelActiveTouchesExceptImpl(
    GestureConsumer* not_cancelled) {}

bool GestureRecognizerImpl::CancelActiveTouchesImpl(GestureConsumer* consumer) {}

bool GestureRecognizerImpl::CleanupStateForConsumer(GestureConsumer* consumer) {}

void GestureRecognizerImpl::AddGestureEventHelper(GestureEventHelper* helper) {}

void GestureRecognizerImpl::RemoveGestureEventHelper(
    GestureEventHelper* helper) {}

bool GestureRecognizerImpl::DoesConsumerHaveActiveTouch(
    GestureConsumer* consumer) const {}

void GestureRecognizerImpl::SendSynthesizedEndEvents(
    GestureConsumer* consumer) {}

void GestureRecognizerImpl::OnGestureEvent(GestureConsumer* raw_input_consumer,
                                           GestureEvent* event) {}

void GestureRecognizerImpl::OnGestureProviderAuraWillBeDestroyed(
    GestureProviderAura* gesture_provider) {}

GestureEventHelper* GestureRecognizerImpl::FindDispatchHelperForConsumer(
    GestureConsumer* consumer) {}

}  // namespace ui