// Copyright 2019 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_EVENTS_GESTURES_PHYSICS_BASED_FLING_CURVE_H_ #define UI_EVENTS_GESTURES_PHYSICS_BASED_FLING_CURVE_H_ #include "base/time/time.h" #include "ui/events/events_base_export.h" #include "ui/events/gesture_curve.h" #include "ui/gfx/geometry/cubic_bezier.h" #include "ui/gfx/geometry/point_f.h" #include "ui/gfx/geometry/size.h" #include "ui/gfx/geometry/vector2d_f.h" namespace ui { // PhysicsBasedFlingCurve generates animation curve, similar to // DirectManipulation's fling curve that can be used to scroll a UI element // suitable for touch screen-based flings. class EVENTS_BASE_EXPORT PhysicsBasedFlingCurve : public GestureCurve { … }; } // namespace ui #endif // UI_EVENTS_GESTURES_PHYSICS_BASED_FLING_CURVE_H_