chromium/ui/events/ozone/evdev/event_converter_evdev.h

// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_EVENTS_OZONE_EVDEV_EVENT_CONVERTER_EVDEV_H_
#define UI_EVENTS_OZONE_EVDEV_EVENT_CONVERTER_EVDEV_H_

#include <stdint.h>

#include <ostream>
#include <set>
#include <vector>

#include "base/component_export.h"
#include "base/files/file_path.h"
#include "base/functional/callback.h"
#include "base/functional/callback_forward.h"
#include "base/task/current_thread.h"
#include "ui/events/devices/gamepad_device.h"
#include "ui/events/devices/haptic_touchpad_effects.h"
#include "ui/events/devices/input_device.h"
#include "ui/events/devices/stylus_state.h"
#include "ui/events/ozone/evdev/event_device_info.h"
#include "ui/events/ozone/evdev/event_dispatch_callback.h"
#include "ui/events/ozone/evdev/touch_evdev_types.h"
#include "ui/gfx/geometry/size.h"

struct input_event;

namespace ui {
enum class DomCode : uint32_t;
struct InputDeviceSettingsEvdev;

class COMPONENT_EXPORT(EVDEV) EventConverterEvdev
    : public base::MessagePumpForUI::FdWatcher {};

}  // namespace ui

#endif  // UI_EVENTS_OZONE_EVDEV_EVENT_CONVERTER_EVDEV_H_