chromium/ui/events/ozone/evdev/event_thread_evdev.cc

// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/events/ozone/evdev/event_thread_evdev.h"

#include <memory>
#include <utility>

#include "base/functional/bind.h"
#include "base/functional/callback.h"
#include "base/logging.h"
#include "base/memory/raw_ptr.h"
#include "base/message_loop/message_pump_type.h"
#include "base/task/single_thread_task_runner.h"
#include "base/threading/thread.h"
#include "base/trace_event/trace_event.h"
#include "ui/events/ozone/evdev/cursor_delegate_evdev.h"
#include "ui/events/ozone/evdev/device_event_dispatcher_evdev.h"
#include "ui/events/ozone/evdev/input_controller_evdev.h"
#include "ui/events/ozone/evdev/input_device_factory_evdev.h"
#include "ui/events/ozone/evdev/input_device_factory_evdev_proxy.h"
#include "ui/events/ozone/evdev/input_device_opener_evdev.h"

namespace ui {

namespace {

// Internal base::Thread subclass for events thread.
class EvdevThread : public base::Thread {};

}  // namespace

EventThreadEvdev::EventThreadEvdev() {}

EventThreadEvdev::~EventThreadEvdev() {}

void EventThreadEvdev::Start(
    std::unique_ptr<DeviceEventDispatcherEvdev> dispatcher,
    CursorDelegateEvdev* cursor,
    EventThreadStartCallback callback,
    InputControllerEvdev* input_controller) {}

}  // namespace ui