#ifndef UI_EVENTS_OZONE_EVDEV_INPUT_DEVICE_OPENER_H_
#define UI_EVENTS_OZONE_EVDEV_INPUT_DEVICE_OPENER_H_
#include "base/memory/raw_ptr.h"
#include "ui/events/ozone/evdev/event_converter_evdev.h"
#include "ui/events/ozone/evdev/touch_filter/shared_palm_detection_filter_state.h"
#if defined(USE_EVDEV_GESTURES)
#include "ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.h"
#endif
namespace ui {
class CursorDelegateEvdev;
class DeviceEventDispatcherEvdev;
struct OpenInputDeviceParams { … };
class COMPONENT_EXPORT(EVDEV) InputDeviceOpener { … };
}
#endif