chromium/ui/events/ozone/evdev/input_injector_evdev.cc

// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/events/ozone/evdev/input_injector_evdev.h"

#include <utility>

#include "base/logging.h"
#include "ui/events/event.h"
#include "ui/events/event_constants.h"
#include "ui/events/event_modifiers.h"
#include "ui/events/event_utils.h"
#include "ui/events/keycodes/dom/dom_code.h"
#include "ui/events/keycodes/dom/keycode_converter.h"
#include "ui/events/ozone/evdev/cursor_delegate_evdev.h"
#include "ui/events/ozone/evdev/device_event_dispatcher_evdev.h"
#include "ui/events/ozone/evdev/keyboard_evdev.h"

namespace ui {

InputInjectorEvdev::InputInjectorEvdev(
    std::unique_ptr<DeviceEventDispatcherEvdev> dispatcher,
    CursorDelegateEvdev* cursor)
    :{}

InputInjectorEvdev::~InputInjectorEvdev() = default;

void InputInjectorEvdev::SetDeviceId(int device_id) {}

void InputInjectorEvdev::InjectMouseButton(EventFlags button, bool down) {}

void InputInjectorEvdev::InjectMouseWheel(int delta_x, int delta_y) {}

void InputInjectorEvdev::MoveCursorTo(const gfx::PointF& location) {}

void InputInjectorEvdev::InjectKeyEvent(DomCode physical_key,
                                        bool down,
                                        bool suppress_auto_repeat) {}

}  // namespace ui