#ifndef UI_EVENTS_OZONE_EVDEV_TOUCH_FILTER_NEURAL_STYLUS_PALM_DETECTION_FILTER_H_
#define UI_EVENTS_OZONE_EVDEV_TOUCH_FILTER_NEURAL_STYLUS_PALM_DETECTION_FILTER_H_
#include <bitset>
#include <cstdint>
#include <map>
#include <memory>
#include <string>
#include <unordered_set>
#include <utility>
#include <vector>
#include "base/time/time.h"
#include "ui/events/ozone/evdev/event_device_info.h"
#include "ui/events/ozone/evdev/touch_evdev_types.h"
#include "ui/events/ozone/evdev/touch_filter/neural_stylus_palm_detection_filter_model.h"
#include "ui/events/ozone/evdev/touch_filter/neural_stylus_palm_detection_filter_util.h"
#include "ui/events/ozone/evdev/touch_filter/palm_detection_filter.h"
#include "ui/events/ozone/evdev/touch_filter/shared_palm_detection_filter_state.h"
#include "ui/gfx/geometry/point_f.h"
namespace ui {
class COMPONENT_EXPORT(EVDEV) NeuralStylusPalmDetectionFilter
: public PalmDetectionFilter { … };
}
#endif