#ifndef UI_EVENTS_OZONE_EVDEV_TOUCH_FILTER_NEURAL_STYLUS_PALM_DETECTION_FILTER_UTIL_H_
#define UI_EVENTS_OZONE_EVDEV_TOUCH_FILTER_NEURAL_STYLUS_PALM_DETECTION_FILTER_UTIL_H_
#include <cstdint>
#include <deque>
#include <vector>
#include "base/time/time.h"
#include "ui/events/ozone/evdev/event_device_info.h"
#include "ui/events/ozone/evdev/touch_evdev_types.h"
#include "ui/events/ozone/evdev/touch_filter/neural_stylus_palm_detection_filter_model.h"
#include "ui/gfx/geometry/point_f.h"
namespace ui {
struct COMPONENT_EXPORT(EVDEV) PalmFilterDeviceInfo { … };
COMPONENT_EXPORT(EVDEV)
PalmFilterDeviceInfo CreatePalmFilterDeviceInfo(const EventDeviceInfo& devinfo);
struct COMPONENT_EXPORT(EVDEV) PalmFilterSample { … };
COMPONENT_EXPORT(EVDEV)
PalmFilterSample CreatePalmFilterSample(
const InProgressTouchEvdev& touch,
const base::TimeTicks& time,
const NeuralStylusPalmDetectionFilterModelConfig& model_config,
const PalmFilterDeviceInfo& dev_info);
class COMPONENT_EXPORT(EVDEV) PalmFilterStroke { … };
}
#endif