#include "ui/events/test/test_event_handler.h"
#include "ui/events/event.h"
namespace ui {
namespace test {
TestEventHandler::TestEventHandler()
: … { … }
TestEventHandler::~TestEventHandler() { … }
void TestEventHandler::Reset() { … }
void TestEventHandler::OnKeyEvent(KeyEvent* event) { … }
void TestEventHandler::OnMouseEvent(MouseEvent* event) { … }
void TestEventHandler::OnScrollEvent(ScrollEvent* event) { … }
void TestEventHandler::OnTouchEvent(TouchEvent* event) { … }
void TestEventHandler::OnGestureEvent(GestureEvent* event) { … }
}
}