#include "ui/gfx/animation/animation_container.h"
#include <memory>
#include "base/run_loop.h"
#include "base/test/task_environment.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gfx/animation/animation_container_observer.h"
#include "ui/gfx/animation/animation_test_api.h"
#include "ui/gfx/animation/linear_animation.h"
#include "ui/gfx/animation/test_animation_delegate.h"
namespace gfx {
namespace {
class FakeAnimationContainerObserver : public AnimationContainerObserver { … };
class TestAnimation : public LinearAnimation { … };
}
class AnimationContainerTest: public testing::Test { … };
TEST_F(AnimationContainerTest, Ownership) { … }
TEST_F(AnimationContainerTest, Multi) { … }
TEST_F(AnimationContainerTest, Observer) { … }
TEST_F(AnimationContainerTest, AnimationsRunAcrossRunnerChange) { … }
}