#include "ui/gfx/animation/animation_test_api.h"
#include "base/time/time.h"
#include "ui/gfx/animation/animation.h"
namespace gfx {
std::unique_ptr<base::AutoReset<Animation::RichAnimationRenderMode>>
AnimationTestApi::SetRichAnimationRenderMode(
Animation::RichAnimationRenderMode mode) { … }
AnimationTestApi::AnimationTestApi(Animation* animation)
: … { … }
AnimationTestApi::~AnimationTestApi() { … }
void AnimationTestApi::SetStartTime(base::TimeTicks ticks) { … }
void AnimationTestApi::Step(base::TimeTicks ticks) { … }
AnimationContainerTestApi::AnimationContainerTestApi(
AnimationContainer* container)
: … { … }
AnimationContainerTestApi::~AnimationContainerTestApi() = default;
void AnimationContainerTestApi::IncrementTime(base::TimeDelta delta) { … }
}