// Copyright 2011 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_ANIMATION_LINEAR_ANIMATION_H_ #define UI_GFX_ANIMATION_LINEAR_ANIMATION_H_ #include "base/time/time.h" #include "ui/gfx/animation/animation.h" namespace gfx { class AnimationDelegate; // Linear time bounded animation. As the animation progresses AnimateToState is // invoked. class ANIMATION_EXPORT LinearAnimation : public Animation { … }; } // namespace gfx #endif // UI_GFX_ANIMATION_LINEAR_ANIMATION_H_