// Copyright 2015 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_CLIENT_NATIVE_PIXMAP_H_ #define UI_GFX_CLIENT_NATIVE_PIXMAP_H_ #include "ui/gfx/gfx_export.h" namespace gfx { struct NativePixmapHandle; // This represents a buffer that can be written to directly by regular CPU code, // but can also be read by the GPU. // NativePixmap is its counterpart in GPU process. class GFX_EXPORT ClientNativePixmap { … }; } // namespace gfx #endif // UI_GFX_CLIENT_NATIVE_PIXMAP_H_