#ifndef UI_GFX_COLOR_CONVERSION_SK_FILTER_CACHE_H_
#define UI_GFX_COLOR_CONVERSION_SK_FILTER_CACHE_H_
#include <optional>
#include "base/containers/flat_map.h"
#include "third_party/skia/include/core/SkRefCnt.h"
#include "ui/gfx/color_space.h"
#include "ui/gfx/color_space_export.h"
#include "ui/gfx/gfx_export.h"
#include "ui/gfx/hdr_metadata.h"
class GrDirectContext;
class SkImage;
class SkColorFilter;
class SkRuntimeEffect;
struct SkGainmapInfo;
namespace skgpu::graphite {
class Recorder;
}
namespace gfx {
class ColorTransform;
class COLOR_SPACE_EXPORT ColorConversionSkFilterCache { … };
}
#endif