#include "ui/gfx/geometry/insets.h"
#include "ui/gfx/geometry/insets_conversions.h"
#include "ui/gfx/geometry/insets_f.h"
#include "ui/gfx/geometry/outsets.h"
#include "ui/gfx/geometry/vector2d.h"
namespace gfx {
Outsets Insets::ToOutsets() const { … }
void Insets::Offset(const gfx::Vector2d& vector) { … }
Insets ScaleToCeiledInsets(const Insets& insets, float x_scale, float y_scale) { … }
Insets ScaleToCeiledInsets(const Insets& insets, float scale) { … }
Insets ScaleToFlooredInsets(const Insets& insets,
float x_scale,
float y_scale) { … }
Insets ScaleToFlooredInsets(const Insets& insets, float scale) { … }
Insets ScaleToRoundedInsets(const Insets& insets,
float x_scale,
float y_scale) { … }
Insets ScaleToRoundedInsets(const Insets& insets, float scale) { … }
}